No Ordinary Bauble

Over the past year or so I have begun to notice an interesting trend in the gift-giving in which I am involved. Regardless of what particular occasion necessitated said gift, it would often become apparent while unwrapping it that this gift was no ordinary bauble. A hand-knit sweater, a jar of salsa, 10 pounds of pork sausage, a long sought after board game. These gifts, often hand-made, were well thought out, researched, and had a sort of heft of purpose that my predictably-given DVDs, paperbacks, or gift certificates simply did not.

I sought then, this Christmas, to give out gifts that I had made myself, which left me with two options. I could design a simple game for people to play, or I could give everyone DVDs, paperbacks, and gift certificates.

The game would have to be simple, only a page or two of rules, due to the fact that it would mostly be given to non-gamers. Having just recently played a game of Cosmic Wimpout I decided that a push-your-luck style game could be fun but simple enough for anyone, gamer or no, to grasp. An idea for a theme came quickly after, it being an historic election year. Indeed, with our media’s constant barrage of information, it would have been difficult to think of a question during those months to which the answer couldn’t have been “the 2008 presidential election.”

The game was printed and bagged in time for Christmas, 51 days after the election. I gave away every copy we made, not even keeping one for myself.

So now, post-inauguration, post-anyone-caring-about-presidential-elections, 270 to Win is available as a free download. Grab a copy, play it, have fun.


Posted by Jack on Wed, 21 Jan 2009
tags: boardgame , corvid .

A Place to Publicly Rant

The Corvid Games website is now live, and, consequently, the blog is now live as well. It took some time to get from website idea to website, and, in the interim, the idea of a blog was tossed around. The possibility of a place to publicly rant was an interesting one.

The reality of this place, however, is slightly confounding. I’ve never kept any sort of publicly available documentation of my life or work. At least nothing beyond the occasional, sparse profile for websites I regularly use.

It seems to me that to blog (or at least to blog successfully), one must possess two traits. Firstly, you have to appreciate the sound of your own voice, for that seems to be the entire raison d’être of blogging: to facelessly talk, out loud, to no one in particular. Secondly, you have to believe that other people appreciate the sound of your own voice, for although you are talking to no one in particular, you’re also talking to everyone. Being a writing major and a geek, I possess the former in spades. The latter, however, isn’t something I believe with any significant amount of fervor.

Regardless, this place did become a reality, and so I will, as often as I can, try and put a few letters to the page.

As a disclaimer I’d like to point out that this is not a place for official Corvid Games information. I will try to use this space to keep you up to date on what projects we are currently tackling, to give you insight into the design and publishing process of our games, and to let you have a closer look at the people involved in those processes. However, I may also use this space to share how much I love Mrs. Renfro’s Habanero Salsa, to explain how the internet ruined video games, or to ask anyone if they know why people keep putting Liv Tyler in movies. You know the drill: the opinions expressed here are those of the individual authors and do not represent the views of Corvid Games.

That sentence may need to be moved to the top of the page instead of eventually buried here in the first post.


Posted by Jack on Wed, 21 Jan 2009
tags: rant .